I develop games using Unity and Unreal game engines.
A passionate programmer at heart.
And a big-time music enthusiast, no matter the genre.
A fast-paced, multiplayer twin-stick shooter. The game is on Steam Next Fest June 2025 (Top 50 Global)
Primarily focused on implementing core gameplay mechanics and multiplayer. including player weapons, abilities, power-up systems, enemy behavior, combat logic, and overworld interactions such as traps and interactable items. Led audio system integration using Wwise for BGM, SFX, and dialogue, working closely with the audio team as lead audio engineer to propose innovative audio designs and achieve optimal sound balance using Wwise.
Unity | Wwise | Photon Quantum | VContainer
MOBA Twin-Stick shooter game
Implemented core gameplay mechanics, multiplayer, and UI. Also handled the backend for storing and retrieving data using Google Firebase.
Unity | Photon Pun2 | Firebase
VR as a Medium for Psychological Test with a case study: saving people from sinking boat simulation
My thesis project for Computer Science, solo developer. Collaborated with Psychology Faculty Professor.
Unity | VRTK | Oculus